Melee Combat Jobs
Real-time melee combat job listings, sourced from ATS systems, company career pages and community job boards. New roles added around the clock.
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Real-time melee combat job listings, sourced from ATS systems, company career pages and community job boards. New roles added around the clock.
Loading melee combat jobs…
**If you have already applied previously:** *Please don't worry, we are still in the advertising phase of hiring and will be shortlisting applicants soon - we have not reviewed most applications yet.* Hi, we're looking to hire a programmer for our Unreal Engine Project: **Location:** Remote **Re…
fixed-rate for the work, not hourly, however we would expect a developers rate to be in the range of $15 - $25 per hour
**If you have already applied previously:** *Please don't worry, we are still in the advertising phase of hiring and will be shortlisting applicants soon - we have not reviewed most applications yet.* Hi, we're looking to hire a programmer for our Unreal Engine Project: **Location:** Remote…
fixed-price/per-milestone
**Responsibilities:** This is a focused, systems-level role where you'll be utilising Narrative Pro's Combat Framework to deliver a melee combat experience that fits the game's design vision, requiring deep modification. The work will include, but is not limited to: • Creating and modifying combat…
fixed-rate for the work, not hourly, however we would expect a developers rate to be in the range of $15 - $25 per hour
Hi, I'm developing a historical action game in Unreal Engine 5 and I'm looking to hire a developer (paid work) to help build a custom melee combat system using the Narrative Pro plugin. This is a focused, systems-level role where you'll be utilising Narrative Pro's Combat Framework to deliver a m…
fixed-price/per-milestone
Hey everyone, My name is Mic Hunter from Nocturne Productions. I'm currently working on a passionate AA-title project called Project Versus – a dark fantasy action game heavily inspired by the combat and atmosphere of NieR, as well as the original vision of Final Fantasy Versus XIII (which later b…
paid for their work on the demo. Once we start collaborating more seriously, we can discuss and negotiate fair payment terms – I'm very flexible and open about that.