Building a custom AAA engine (C++/Vulkan) for a vertical Cyberpunk city. Is it a suicide mission or the only way to build a legacy?
LOW Risk
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Posted
3h ago
Location
Remote
Duration
long-term
Source
Project Description
Hi everyone! I’m the founder of SEDT PROJEKT, and I wanted to start a discussion about the current state of game development. Most indie teams today default to Unreal or Unity, but we decided to take the "hard path": we are building our own proprietary engine "ЕCengine" from the ground up using C++...
Required Skills
3D RenderingC++CyberpunkGame EngineVulkan
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