Building a custom AAA engine (C++/Vulkan) for a vertical Cyberpunk city. Is it a suicide mission or the only way to build a legacy?

LOW Risk
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Posted

3h ago

Location

Remote

Duration

long-term

Source

REDDIT

Project Description

Hi everyone! I’m the founder of SEDT PROJEKT, and I wanted to start a discussion about the current state of game development. Most indie teams today default to Unreal or Unity, but we decided to take the "hard path": we are building our own proprietary engine "ЕCengine" from the ground up using C++...

Required Skills

3D RenderingC++CyberpunkGame EngineVulkan

Compensation

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