Godot Engine Jobs
Real-time godot engine job listings, sourced from ATS systems, company career pages and community job boards. New roles added around the clock.
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Real-time godot engine job listings, sourced from ATS systems, company career pages and community job boards. New roles added around the clock.
Loading godot engine jobs…
I'm looking for the artist who will define how this game looks — and then bring the hero to life frame by frame. Not illustration work: hand-animated, game-ready characters. WHAT ALREADY EXISTS: A fully playable build in Godot — mechanics, systems and UI all working, hundreds of enemies on scree…
Hi all, our two person dev team is looking for somebody to help us with adding sounds to our game. The game is a cute cozy incremental. We already have custom music done by a musician, but the game has 0 sounds in it currently. The game has a lot of minigames, like slot machines, whackamoles etc, so…
Hey everyone! My team and I are looking to recruit a character designer to assist in creating character concepts and turnarounds for our RPG project in Godot, starting with our main cast and key NPCs. Our project can be described as inspired by Persona, with the combat system similar to Paper …
Hi there, We are a full year into developing our studio's action RPG. There are two things that we are missing, one is someone experienced in animations and another is understanding visual effects. We are developing in Godot 4.5. We have the models we will be using but none of us are skilled …
We are looking to recruit a Godot programmer to assist in developing an RPG project, starting with the basic systems and prototyping. Our project can be described as inspired by Persona, with the combat system similar to Paper Mario and Expedition 33, utilizing a 2.5D Pixel art style, similar to "H…
milestone based
Hello! I'm developing a 2D pixel art creature collector game using Godot and I'm looking for a pixel artist to create a swamp-themed environment tileset for the project. # Project Details * Engine: Godot * Tile size: 32×32 pixels * Art style inspiration: Stardew Valle, Sun Haven, Fields of Mistri…
Hello! I have a fully released game on steam made with Godot 4.3. I am looking for some help with adding steam workshop integration to the project. It would be a short burst of work, not a long term job, but if you have some experience with steam integration please reach out.
Hey, I’m a solo dev working on my first playable demo and I’m looking for a level designer to help me build 2 small 3D biomes. The game is basically Zelda: Breath of the Wild meets a village builder. You explore the world, free villagers from enemy camps, and bring them back to your village. The …
up to ~€400
Hey everyone! We’re currently developing a **2D hand-drawn action platformer / sidescroller** in **Godot 4** and are looking for a **2D environment / level asset artist** to help define the visual identity of the game world. The project already has a **playable demo**, core movement/combat systems…
I'm looking for an artist to help bring my game to life. I'm at a place where I have a fully playable alpha build filled with nothing but my crappy dev art. Unfortunately, my other attempts at finding an artist weren't successful - either I wasn't satisfied with quality or they just kept getting pul…
has a budget in mind (some wiggle room for negotiation, please reach out for more info)
**The Game:** Isometric co-op with meaningful build variety and deep player customization. The goal is wild player freedom — we want players to express themselves through how they build and play and beat huge monsters. **The Team:** * 2 developers (newer, growing fast) * 3 3D modelers (one with…
We can talk about compensation
I'm making a game focused on knights jousting. It's a combination of top down and sidescroller pixel art. The ideal artist will know what different types of horses look like, including anatomy and movement. If you can't draw an Arabian next to a Percheron and make them look different, this is not …
The project is a top down hardcore survival 2d pixel game based in medieval times. Looking for an experienced or novice programmer in Godot to help get the demo out for next fest in September or earlier. Looking to hire someone part time. I have an artist but from time to time I've no time to cod…
10 dollars euros or pounds an hour /hr
Solo dev building a dark fantasy incremental strategy game in Godot 4. I don't have the budget for hiring a composer, but I also don't have the skills to do it myself. In the same vein as this art related post ( [https://www.reddit.com/r/gameDevClassifieds/comments/1t6kasy/hiring\_pixel\_art\_consul…
Your rate for this combined scope
# The Game I'm building **DEADHOLD**, a top-down wave-survival roguelite where you defend a boarded-up house against zombie hordes. The gameplay is working — rounds, upgrades, defense mechanics — and now I need to bring the visuals to life. **Genre:** Top-down zombie defense roguelite (think Brota…
$100 first task + ongoing work
I hope this is ok to post. I am a software engineer and a new solo game dev. Two months ago I started really learning to draw, and I’m proud of my progress. The pictures are all copies of references from Classical Japanese art books, but I have also made progress drawing from real life, from memory…
I will pay per lesson and I’m happy to discuss rates with you.
Action Point Games is assembling a small development team to create *Contraband OS*, a black market trading simulator set in an alternate 199X timeline where the Cold War never ended. We are currently looking for a Godot programmer, artist/UI artist, and composer/sound designer. The game is current…
Milestone-based upfront payments throughout development and Revenue share percentage of net sales post-launch
Hi everyone. I'm making another exponential rouglike game: roll dice, drop buildings, activate tiles, watch numbers go \*\*brrrrr\*\*. Think balatro × raccoin energy, but on a monopoly board. Godot engine, placeholder art in place, need the \*good stuff\* for demo + steam capsule. The look i'm chas…
~$1k for content until the demo release, ~$1k for UI/demo/vfx polish ($2k if you can do both)
# The Task I need a **single illustration**: a dead alien specimen ("The Pale") lying on a stainless steel autopsy table, **pure top-down view**. Intact outer body only, no internal layers or variants. **Budget: $75–100 USD** (50% upfront, 50% after delivery) If the style is a good fit, there's m…
$75–100 USD
I’m hiring a 2D game asset artist for my indie zombie project, Undead Horde: Reborn. This is a paid freelance job for true top-down 2D gameplay assets. I am not looking for logos, web design, branding, book illustration, concept art-only work, or AI-generated images. Project Undead Horde: Reborn …
quote for the small paid test batch