Medieval Jobs
Real-time medieval job listings, sourced from ATS systems, company career pages and community job boards. New roles added around the clock.
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Real-time medieval job listings, sourced from ATS systems, company career pages and community job boards. New roles added around the clock.
Loading medieval jobs…
Good morning. I'm building a small full-time team in Tokyo to make a game inside a paid incubator program. What I'm building: a 3D medieval kingdom-sim where your teammates are voice-commanded AI knight commanders. You talk to them to run combat, city building, and administration. Persistent simula…
paid incubator, full-time
Hi everyone! 👋 We are currently working on **diffiCULT**, a 3D multiplayer social deduction FPS set in a dark medieval world (think of a fully 3D, first-person *Town of Salem* or *Mafia* with proximity voice chat). **The Situation:** We are a team of developers and 3D generalists, meaning our 2D …
Paid (Flat Rate)
Hello, I am a software developer. I am getting close to releasing the beta for my product (a software development tool for Game Devs and Software Devs). About a month left. That is more of a timeline to keep me in check, not for any artist(s) that will work with me. I am looking for someone who co…
Hello everyone, I’m currently building a first-person open world medieval life simulator and I’m looking for artists who want to help create something truly unique. This project is currently rev-share based, but the goal is to build a polished Steam demo and grow the project from there. I’ve alre…
rev-share based
Hi, I'm looking for someone that could create a new capsule for my horror anomaly game. Budget for this project is around 300$ please DM and link previous work you've done if interested. The game is already out on steam, but the current capsule does not draw a lot of attention and is too dark / doe…
300$
My previous 3D artist was kind enough to create a short tutorial video for his workflow that I'd be happy to share (or you can do it your own way), but essentially I need outfits/armor, that I've already purchased from third parties, rigged and weight-painted to my game's player rig. I'll send over …
hourly wage, or cost per outfit