Stylized Jobs
Real-time stylized job listings, sourced from ATS systems, company career pages and community job boards. New roles added around the clock.
Loading stylized jobs…
Real-time stylized job listings, sourced from ATS systems, company career pages and community job boards. New roles added around the clock.
Loading stylized jobs…
Hey everyone, I’m currently developing a stylized indie game called **SLÖTS** — a fake operating system / browser-based casino simulation game that takes place entirely inside a fictional internet ecosystem. The project combines: * fake desktop operating systems * browser exploration * social med…
paid work, hybrid structure
We’re a small indie team currently developing a stylized game project and are looking for a talented 3D Animator / Technical Animator (and potentially character-focused modeler) to help bring one of our core characters to life. The character is a humanoid slime-like creature, and while we already h…
Hi friends! We have an urgent 1-2 day project and are looking for someone with specific Unity URP experience for mobile. The job: We have a finished stylized 3D bird character (FBX with all texture maps: diffuse, normal, SSS/thickness map). It looks great in Blender renders but looks bad in Unity. …
Hi everyone, I’m a solo indie developer working on a stylized 3D game in Unity, and I’m looking for a \*\*Technical Artist / Shader Artist\*\* who can help me create a visual style for the game. I’m mainly looking for someone with experience in: \* Unity \* URP \* Shader Graph and/or HLSL…
limited
Looking for a 3D artist for a mobile game with a cute, cozy, welcoming style. The biggest priority is someone who can handle a stylized anime / chibi-leaning look in 3D — think cute and friendly, somewhat in the Animal Crossing direction, but not fully that style. The game has full character custo…
$15–25/hour
Hi all — I’m an indie filmmaker looking to hire an animator to create a **1-minute animated opening sequence** for my upcoming short film *Sugar & Dope*, premiering this September. **Direction:** We’re looking for something bold and stylized, inspired by the energy of *Cowboy Bebop*’s opening …
$2,000–$5,000 (negotiable depending on experience and scope)
This is a weird one as the model is already mostly rigged lol I just need a maya rigger to fix and add 1 or 2 things and controls for an animator. Pretty small job, Lmk if anyone’s interested
Hi all, I'm a solo dev working on a 3D multiplayer game in Unity. Camera is third-person and slightly overhead, so the back and top of the character are seen most, facial detail and front side only details are lower priority. Looking for an artist to bring my characters to life. Starting with one …
€150–300 per character /hr
Hi everyone, I’m building a long-term project centered around a stylized 3D character for live streaming. This is not just a simple 3D model — the character will be AI-controlled and act as the “showman” of my streams. It will entertain, react, speak, and interact with chat in real time (animati…
200€–300€ (flexible depending on quality and experience)
https://reddit.com/link/1s61lnt/video/5ujv9ecmosrg1/player Hi, I’m currently working on a 3D arena fighting game called *Elemental Martial Arts Showdown*. The core idea is that real-world martial arts drive the gameplay, while elemental effects act as a visual and gameplay extension of movement rat…
paid work
**Project:** Prospera - a Renaissance-era island logistics city builder (think non combat Anno in pre-industrial Mediterranean) **Developer:** Velarion Games (solo indie) **Engine:** Unity URP **Type:** Freelance / Contract **Timeline:** \~4–6 weeks after a paid test task (flexible, quality fi…
$3,000–$6,000
Hey! We’re a small indie team (4 people) building a game and looking for a concept artist to help define our art style and character direction. # The Game * 3rd person fantasy ARPG with roguelike elements * You play as humans transformed into monsters traditionally used as fodder in most other gam…
Paid (commission) for concept work
Hi! I'm an indie developer working on a mobile game called **AimBang**, built with **Unity** and using **MediaPipe** for real-time hand tracking. The concept is simple but a bit unusual: Players **aim with their finger in the air and shoot**, turning real hand movement into gameplay. The game is…
Hey everyone, In advance, it’s my first time posting here, sorry if I got the format wrong! I’m building a cross-platform aquarium game with a mobile-first design (landscape orientation). The game mixes light action and social / hangout style gameplay. Looking for a 2D artist to help create styli…
PAID
**Hitspark** is a company with unique experience in developing and shipping Indie MMOs. We are looking for a **Paid** 3D Environment Artist with experience working on **3D Platformer** Environments, **stylized** environments and **modern + Sci-Fi** environment design experience. We're looking for …
Paid
I am the Creator of *Torchen Manga TD*, a stylized Top-Down **Tower Defense** game in Unreal Engine 5.6. **The Aesthetic:** The game looks like a "Living Manga." The VFX must be **Stylized** and punchy (Anime style). **No photorealism.** # The Job (Niagara): I need someone to handle all visual eff…
Pricing Range List (Small FX, Medium FX, Large FX)