Unreal Engine Jobs
Real-time unreal engine job listings, sourced from ATS systems, company career pages and community job boards. New roles added around the clock.
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Real-time unreal engine job listings, sourced from ATS systems, company career pages and community job boards. New roles added around the clock.
Loading unreal engine jobs…
We made a post before, but we’re still looking to hire 2-3 more experienced UE5 programmers for our focused 6-8 week vertical slice First Person Horror game project. We’re expanding the team further and need self-directed, skilled developers who can hit the ground running. Requirements: • Junior L…
Rates are open and negotiable based on experience and availability. Please include your rate structure in your application.
**Project Overview** I’m a solo developer building an indie third person concept MOBA in Unreal Engine. The core gameplay and demo are nearly complete, and I’m now looking to elevate the art and animation quality before release. I’m seeking a collaborator who is both skilled and passionate. I’ll p…
flexible in finding a rate that works for both of us
Hi all, I’m looking for a UI designer with Unreal Engine 5 experience to help design the interface for an in-development action RPG. The project needs a cohesive, readable UI style for systems including: - Inventory - Crafting - Status / menu screens - General in-game UI / HUD This is not a gear…
Hi there! My friend and I are making a low-poly friendslop game for Steam about a group of children(up to 4 in the lobby) escaping from a set of modular, procedurally generated chambers inspired by the “Cube” movie. For this goal we need someone creative who's ready to take care of various game desi…
300$/month
I’m looking for a developer to help build a prototype for an RTS game in Unreal Engine (basic gameplay, a few units and buildings). The project is tied to a regional funding program, so I specifically need someone based in Northern Norway (Nordland, Troms or Finnmark), if anyone in here is living i…
Payment is planned, but dependent on funding approval
Hi everyone, I’m building a long-term project centered around a stylized 3D character for live streaming. This is not just a simple 3D model — the character will be AI-controlled and act as the “showman” of my streams. It will entertain, react, speak, and interact with chat in real time (animati…
200€–300€ (flexible depending on quality and experience)
Hi, I’m a programmer working on a gothic horror first-person game in Unreal Engine and I’m looking to collaborate with a level designer / environment artist. I’m building the gameplay systems (AI, combat, interaction, etc.) and I’m looking for someone who can focus on: * Level design * Whiteboxin…
I’m Kami, the lead developer and founder of Simulated Minds LLC, a game studio focused on advanced AI NPCs, immersive combat-based sandbox/strategy games. We released a VR game called [Plastic Battlegrounds](https://www.meta.com/en-gb/experiences/plastic-battlegrounds/7796723770415439/) that was in …
Looking to hire a person for a 3D character freelancing gig. Requirements : \- Ability to model following a concept art. \- Implementation and testing in Unreal engine \- Rigging \- Texturing This will be a paid position, for a single character. You will be given a concept art. The budget …
$500
**If you have already applied previously:** *Please don't worry, we are still in the advertising phase of hiring and will be shortlisting applicants soon - we have not reviewed most applications yet.* Hi, we're looking to hire a programmer for our Unreal Engine Project: **Location:** Remote **Re…
fixed-rate for the work, not hourly, however we would expect a developers rate to be in the range of $15 - $25 per hour
**If you have already applied previously:** *Please don't worry, we are still in the advertising phase of hiring and will be shortlisting applicants soon - we have not reviewed most applications yet.* Hi, we're looking to hire a programmer for our Unreal Engine Project: **Location:** Remote…
fixed-price/per-milestone
**Responsibilities:** This is a focused, systems-level role where you'll be utilising Narrative Pro's Combat Framework to deliver a melee combat experience that fits the game's design vision, requiring deep modification. The work will include, but is not limited to: • Creating and modifying combat…
fixed-rate for the work, not hourly, however we would expect a developers rate to be in the range of $15 - $25 per hour
As the title says I am looking for a new Programmer for my existing video game. If you are not comfortable working in existing blueprints unfortunately this is not for you because the game is in demo ready stage. Genre is Tower Defense and is based off of my Manga series Torchen Camera is top dow…
per task
I’m hiring **experienced Unreal Engine environment artists and world builders** to help complete the **full world map** for **Meta-UO**, a **free-to-play Ultima Online world remake** focused on **authentic nostalgia with modern visuals**. This project is **map and visuals only**. **All game mechan…
You quote your rate (hourly or per-scope)
Hi, I'm developing a historical action game in Unreal Engine 5 and I'm looking to hire a developer (paid work) to help build a custom melee combat system using the Narrative Pro plugin. This is a focused, systems-level role where you'll be utilising Narrative Pro's Combat Framework to deliver a m…
fixed-price/per-milestone
Hey all — we’re a small indie team working on a cozy fantasy management/simulation game set in an original high-fantasy world. The project is already in active development, and we’re looking to bring on a front-end–leaning gameplay programmer who specializes in systems and animation, with strong UI …
Paid initial work, transitioning into long-term participation tied to the project’s success
Greetings! In need of an Unreal Engine developer who can help us push our prototype across the finish line in time for Steam NextFest submission and funding rounds. The game; think Heavy Metal co-op based PVE bot action on other planets with old school inspirations from SWG and MechWarrior! We're …
budgeted modestly as we're self-funding development
Building a real-time try-on system: CV Pose → SMPL Mesh → Unreal Avatar → Dynamic Garments Challenges: Real-time mesh streaming from Python to Unreal 30–60 FPS animation sync Latency and jitter under rotation Efficient garment handling at scale Looking for Unreal dev experienced with: Live…
Well paying