Roguelike Jobs
Real-time roguelike job listings, sourced from ATS systems, company career pages and community job boards. New roles added around the clock.
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Real-time roguelike job listings, sourced from ATS systems, company career pages and community job boards. New roles added around the clock.
Loading roguelike jobs…
I'm a solo dev hiring a 2D illustrator for the key art and Steam capsule of my game. It's paid and self funded, and I'll come to you with a real brief and references once we connect. A bit on the game so you can tell if it's your kind of thing. It's a slow, methodical roguelike, more about thinking…
===Hi all=== I’m a solo dev working on a text‑driven roguelite set during the Roman–Samnite Wars. The game is almost entirely text‑based, and I’d love to give it a stronger visual identity using well‑designed ASCII art. I’m looking for someone who enjoys creating clean, readable ASCII and might be…
I've been working on a mobile creature collecting roguelike game for about 6 months and it's finally ready to get some real art! We have 100's of creatures, backgrounds, animations...but it's all placeholder stuff until we get a real artist on board. That's where you come in! Right now we need: …
Hello, I’m currently working on a prototype for a game that will be a roguelike autobattler. I’m looking for a 2D artist to help me with the art; the setting will be centred around the world of video games, comics and pop culture… so the aesthetic should fit in with that. I’d like to be hone…
€4,000
Hi everyone, I’m looking to hire one or more artists for my indie game, a gothic dice roguelike/roguelite inspired by games like Balatro, and Slay the Spire, but with dice, boss fights, relics, shops, and a darker story-driven theme. The game is set in Death’s domain, with a gothic castle/underwor…
Howdy, My name's Danny I worked as a programmer in AAA and AA. I am working on a dark roguelike, collect items, all that jazz. The general idea is creatures from the dark are trying to attack you around a light. The light is a safe haven. The game is a mix between risk of rain 2, vampire survivors…
Hey everyone, I’m looking to bring on a skilled pixel artist for my game project. The game is a top down roguelike, with gameplay inspiration from Enter the Gungeon and Cult of the Lamb. Fast, responsive combat with a stylized world and strong visual identity. Current Status \- Core game loop i…
**General:** * This would be a contract for doing all of the SFX for the demo of my game, Auto-Arcana ([https://broken-build-studio.itch.io/auto-arcana](https://broken-build-studio.itch.io/auto-arcana) \- password “demo”). There are some sounds already in place, but you can ignore them. * We'll hav…
Half up front, half after all work received
Hi, We’re building a roguelike deckbuilder and I’m looking for a **lead artist** *(generalist with animation experience)* who wants to help shape the game from the ground up — not just take on one-off pieces. The goal is to find someone consistent to work with long-term, with a real path toward **…
Paid per piece / commissionable structure
I am looking for a 2D artist for assistance with the Deckbuilding Roguelike game i am working on based on American Football, “4th & Goal.” I have put together a document here which shows what i currently have, and the scope of the work. https://docs.google.com/document/d/1U0nusSO3k\_UnjtFdh6bQ1…
Hey! We’re a small indie team (4 people) building a game and looking for a concept artist to help define our art style and character direction. # The Game * 3rd person fantasy ARPG with roguelike elements * You play as humans transformed into monsters traditionally used as fodder in most other gam…
Paid (commission) for concept work
In a few months, our small team will start production on an unannounced 2D roguelike shooter game. We will need someone to take responsibility of marketing and social media content creation for a duration of 1.5 years. **Responsibilities:** \- Creating short video content for social media on a we…
tight indie budget, so workloads will be rather small (it's not even a part-time position)
We’re looking for a freelance Environment Concept Artist to help us establish the visual direction for the first biome of our stylized roguelike shooter Stuck on Set. The game uses a stylised look that is similar to Tactical Breach Wizards. Send us your portfolio at [aparant@driftingsignal.…
Hello there! As part of our preparation for the new demo launch, we are looking to refresh our Steam page to represent the new direction of [Tales of Tirunia](https://store.steampowered.com/app/3304590/Tales_Of_Tirunia/). One of the key pieces of work for this is a new capsule art. **Brief** **Vi…
$800-$1500
Hi everyone, I’m looking for a professional logo designer for my upcoming roguelike tower defense game **Swarmfall**. The game is set in a near-future setting where humanity defends against mutated insect swarms. The tone is tactical, tense, and militaristic, not horror, not cartoony. The logo wi…
$200–$350 USD
Hi! I'm looking for an artist with prior experience on game key art, as I'm looking to both re-do my Steam page and put up an Itch page for the upcoming demo of my rogue-like auto-battler game. **I need non-pixel key art that fulfills these goals:** 1. Includes a new logo that's very readable at …
Up to $1,000
Hello everyone, I am currently developing a dark fantasy roguelike game called *Veilbound* and I’m looking for a pixel artist who can create a **top-down 2D hub/world map** for use in Unity. The map will feature a central dungeon entrance with a surrounding survivor camp that acts as the game's hu…
We are currently hiring a composer to finish the soundtrack (2 songs, possbility of a couple more) of our roguelike RPG. We are looking for electronically composed music played by "real" instruments. Our music doesn't have lots of instruments (4 to 6 per track) but is dynamic: A base song plays at a…