Roguelike Jobs
Real-time roguelike job listings, sourced from ATS systems, company career pages and community job boards. New roles added around the clock.
Loading roguelike jobs…
Real-time roguelike job listings, sourced from ATS systems, company career pages and community job boards. New roles added around the clock.
Loading roguelike jobs…
Hi, I'm Lionel, a solo dev in Brighton, UK. I've spent a few months on a game called B-MOB, a Bomberman-ish roguelike with a pirate flavour, built in Godot. You can play it in a browser, no download: [https://dash-again-studios.itch.io/b-mob](https://dash-again-studios.itch.io/b-mob) The problem is …
£100 commission
We're looking for a Character Concept Artist to help shape the enemy roster for our indie roguelite. This role will involve extensive experimentation, exploring silhouettes, iterating on designs, and developing strong visual identities that are both distinctive and gameplay-friendly from a top-…
Hi there! We're looking for a capsule art package for our game including main, header, small capsules, plus a 4K 16:9 version that can be used in trailers. We have a budget of \~$400 and have a strong preference for working with someone with capsule art experience specifically, so please show that…
~$400
I'm a solo developer looking for a 2D Steam capsule artist for my game. It's a rogue-like team focused RPG in a chibi anime art style. You can find screenshots and a (very early) public demo of the game here: [https://devichix.itch.io/vanguards-descent](https://devichix.itch.io/vanguards-descent) . …
$20 - $100 /hr
We're seeking a composer to help define the musical texture of Maze Bounders, a fantasy deckbuilding roguelike with some Slavic flair that's currently in development (6-10 months out). Steam page: [https://store.steampowered.com/app/2577780/Maze\_Bounders/](https://store.steampowered.com/app/25777…
I'm a solo dev hiring a 2D illustrator for the key art and Steam capsule of my game. It's paid and self funded, and I'll come to you with a real brief and references once we connect. A bit on the game so you can tell if it's your kind of thing. It's a slow, methodical roguelike, more about thinking…
===Hi all=== I’m a solo dev working on a text‑driven roguelite set during the Roman–Samnite Wars. The game is almost entirely text‑based, and I’d love to give it a stronger visual identity using well‑designed ASCII art. I’m looking for someone who enjoys creating clean, readable ASCII and might be…
I've been working on a mobile creature collecting roguelike game for about 6 months and it's finally ready to get some real art! We have 100's of creatures, backgrounds, animations...but it's all placeholder stuff until we get a real artist on board. That's where you come in! Right now we need: …
Hello, I’m currently working on a prototype for a game that will be a roguelike autobattler. I’m looking for a 2D artist to help me with the art; the setting will be centred around the world of video games, comics and pop culture… so the aesthetic should fit in with that. I’d like to be hone…
€4,000
Hi everyone, I’m looking to hire one or more artists for my indie game, a gothic dice roguelike/roguelite inspired by games like Balatro, and Slay the Spire, but with dice, boss fights, relics, shops, and a darker story-driven theme. The game is set in Death’s domain, with a gothic castle/underwor…
Howdy, My name's Danny I worked as a programmer in AAA and AA. I am working on a dark roguelike, collect items, all that jazz. The general idea is creatures from the dark are trying to attack you around a light. The light is a safe haven. The game is a mix between risk of rain 2, vampire survivors…
Hey everyone, I’m looking to bring on a skilled pixel artist for my game project. The game is a top down roguelike, with gameplay inspiration from Enter the Gungeon and Cult of the Lamb. Fast, responsive combat with a stylized world and strong visual identity. Current Status \- Core game loop i…
**General:** * This would be a contract for doing all of the SFX for the demo of my game, Auto-Arcana ([https://broken-build-studio.itch.io/auto-arcana](https://broken-build-studio.itch.io/auto-arcana) \- password “demo”). There are some sounds already in place, but you can ignore them. * We'll hav…
Half up front, half after all work received
Hi, We’re building a roguelike deckbuilder and I’m looking for a **lead artist** *(generalist with animation experience)* who wants to help shape the game from the ground up — not just take on one-off pieces. The goal is to find someone consistent to work with long-term, with a real path toward **…
Paid per piece / commissionable structure
I am looking for a 2D artist for assistance with the Deckbuilding Roguelike game i am working on based on American Football, “4th & Goal.” I have put together a document here which shows what i currently have, and the scope of the work. https://docs.google.com/document/d/1U0nusSO3k\_UnjtFdh6bQ1…
Hey! We’re a small indie team (4 people) building a game and looking for a concept artist to help define our art style and character direction. # The Game * 3rd person fantasy ARPG with roguelike elements * You play as humans transformed into monsters traditionally used as fodder in most other gam…
Paid (commission) for concept work
In a few months, our small team will start production on an unannounced 2D roguelike shooter game. We will need someone to take responsibility of marketing and social media content creation for a duration of 1.5 years. **Responsibilities:** \- Creating short video content for social media on a we…
tight indie budget, so workloads will be rather small (it's not even a part-time position)
We’re looking for a freelance Environment Concept Artist to help us establish the visual direction for the first biome of our stylized roguelike shooter Stuck on Set. The game uses a stylised look that is similar to Tactical Breach Wizards. Send us your portfolio at [aparant@driftingsignal.…
Hello there! As part of our preparation for the new demo launch, we are looking to refresh our Steam page to represent the new direction of [Tales of Tirunia](https://store.steampowered.com/app/3304590/Tales_Of_Tirunia/). One of the key pieces of work for this is a new capsule art. **Brief** **Vi…
$800-$1500
Hi everyone, I’m looking for a professional logo designer for my upcoming roguelike tower defense game **Swarmfall**. The game is set in a near-future setting where humanity defends against mutated insect swarms. The tone is tactical, tense, and militaristic, not horror, not cartoony. The logo wi…
$200–$350 USD
Hi! I'm looking for an artist with prior experience on game key art, as I'm looking to both re-do my Steam page and put up an Itch page for the upcoming demo of my rogue-like auto-battler game. **I need non-pixel key art that fulfills these goals:** 1. Includes a new logo that's very readable at …
Up to $1,000